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Mobile in-app purchases for Minecraft rose 44% after the release of A Minecraft Movie. That's according to a new transmedia report from market intelligence firm Sensor Tower which showed that active ...
Ubisoft generated €1.9 billion ($2.1bn) in revenue for FY 2024-25, representing a 17.5% decline year-on-year. Net bookings fell by 20.5% to €1.85bn ($2bn), with digital net bookings down 20.2% to ...
Dungeon & Fighter Mobile has generated over $1.3 billion in its first year on the App Store in China. When the Chinese version finally launched on May 21st, 2024 through a publishing deal with Tencent ...
The games industry’s top conference is just around the corner, and if you're planning to attend Pocket Gamer Connects Barcelona 2025, this is your last chance to save on tickets. In just a few days, ...
Nazara-owned UK studio Fusebox Games has launched Big Brother: The Game worldwide on mobile. Developed in collaboration with Big Brother's global distributor Banijay Rights, the narrative-driven ...
Two days of essential seminars, networking sessions, fringe events, and more. All topics ranging from AI and investment to retention, revenue, webstores, PC and console, and beyond. MeetToMatch is ...
Since 2003, the Taipei Game Show, organized by the Taipei Computer Association, has grown from a few thousand visitors to hundreds of thousands of players at home and abroad every year. Witnessing the ...
Wooga has been hit by a number of layoffs as the developer cancelled its soft-launched title Claire’s Chronicles: Solitaire, PocketGamer.biz understands. Around 50 staff are said to have lost their ...
A legal breakdown of what happens next in the Epic Games vs. Apple case shaking up the mobile market
This article was written by Futura Digital partner Alexandra Kurdyumova and associate Nazar Volkov. Epic Games has continues on with its long-term war against Apple, which started in 2020. Its recent ...
I first met the co-founders of Tripledot seven to eight years ago at the back of a London coffee shop just as they were starting up the company. Fast-forward to 2025, it has flown under the radar to ...
Launching a new title in today's games industry isn't just about developing a great game. It's about navigating the complex market and adapting to its changes, from rising user acquisition costs and ...
Indian games publisher Nazara Technologies has acquired UK outfit Curve Games for ₹2.47bn ($28.9 million). The deal will see Curve’s ownership transfer from Catalis Group to Nazara, with the company ...
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