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The senior game designer for the original The Elder Scrolls 4: Oblivion is impressed by Bethesda and Virtuos' remaster Bruce Nesmith thought the game was going to be a texture update and doesn't ...
Original The Elder Scrolls IV: Oblivion senior game designer Bruce Nesmith has said Bethesda and Virtuos' Oblivion Remastered is so impressive that he’s not sure calling it a remaster "actually ...
One former Skyrim developer has finally explained why Elder Scrolls 6 won't run on Unreal Engine 5, and the reason might ...
Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
But, looking back, Bruce Nesmith says that loading screens, however long or short they may be in Bethesda titles, are a necessary evil. For those unaware, Bruce Nesmith is a former lead designer ...
SKYRIM LEAD DESIGNER BRUCE NESMITH ON THE GAME’S PS3 PORT “The PS3 had a memory architecture difference [compared to] the Xbox 360,” Nesmith explains. “So they had this bifurcation of ...
Speaking to VideoGamer, Skyrim lead designer and ex-Starfield systems designer Bruce Nesmith revealed that the current version of the Creation Engine has been “perfectly tuned” to make the ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
The Elder Scrolls VI likely won't be able to live up expectations from fans, according to Bethesda veteran Bruce Nesmith, who was the lead designer on The Elder Scrolls V: Skyrim. Nesmith ...
Bruce Nesmith, a developer on the original Elder Scrolls IV, doesn't believe that will be the case. Speaking with VideoGamer, Nesmith suggested player choices should trump stat management in The ...