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Speaking to MinnMax, former Bethesda systems designer Bruce Nesmith said he originally pitched a smaller galaxy, comprising about two dozen star systems. But according to Nesmith, once developers ...
The senior game designer for the original The Elder Scrolls 4: Oblivion is impressed by Bethesda and Virtuos' remaster Bruce Nesmith thought the game was going to be a texture update and doesn't ...
Following the proper reveal of the return to Cyrodil, we sat down with Oblivion’s original senior game designer Bruce Nesmith to discuss the game’s revival 20 years after its initial release.
Original The Elder Scrolls IV: Oblivion senior game designer Bruce Nesmith has said Bethesda and Virtuos' Oblivion Remastered is so impressive that he’s not sure calling it a remaster "actually ...
But, looking back, Bruce Nesmith says that loading screens, however long or short they may be in Bethesda titles, are a necessary evil. For those unaware, Bruce Nesmith is a former lead designer ...
SKYRIM LEAD DESIGNER BRUCE NESMITH ON THE GAME’S PS3 PORT “The PS3 had a memory architecture difference [compared to] the Xbox 360,” Nesmith explains. “So they had this bifurcation of ...
Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to escape the confines of Cyrodiil to explore Valenwood, Skyrim, and even ...
Bruce Nesmith, a developer on the original Elder Scrolls IV, doesn't believe that will be the case. Speaking with VideoGamer, Nesmith suggested player choices should trump stat management in The ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...