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The popular video game by Naughty Dog served as the inspiration for the American television series The Last of Us and it follows Joel and Ellie as they investigate a deadly fungus outbreak in the post ...
That's the case with The Last of Us, which had to reinvent itself in the second season after losing leading man Joel (Pedro ...
Series director Neil Druckmann says keeping Joel and Ellie’s last conversation at the end of the story “wouldn’t work” this ...
The Last of Us season 2 viewers have pointed out a glaring mistake in episode 6 during Joel and Ellie's patrol scenes as a crew member is spotted in frame.
At last, we get the flashbacks. Not interspersed with the rest of the story, but all at once in a single episode that slams hard on the brakes after last week’s intense finish and gives everyone a ...
The episode showcases Joel and Ellie's relationship over the years since settling down in Jackson after Joel rescued her from the Fireflies' base in Salt Lake City, where he committed mass murder when ...
Showrunner Craig Mazin tells IndieWire about adapting a key scene from "The Last of Us Part II" to the HBO series.
"The Last of Us" production designer recreated the game's iconic museum and space capsule that Ellie and Joel explore during ...
The episode begins in 1983, as a young Joel protects an even younger Tommy from abuse by their father, a police officer played by Tony Dalton. It’s both the origin of Joel acting as a protector and a ...
Neil Druckmann, The Last of Us co-creator, on directing Episode Six, Pedro Pascal and Bella Ramsey's chemistry, and making ...
In a surprising turn of events, The Last of Us season 2 episode 6 introduced a character in the show that did not exist in the video game of the same name, the show is based.
On Sunday's episode of "The Last of Us," the show's timeline retreats to a moment of reconciliation between Joel and Ellie ...