There have been two massive questions hanging over Concord, the expensive PlayStation 5 hero shooter that almost nobody ...
"With regards to new IP, of course, you don’t know the result until you actually try it," he said. "We probably need to have ...
Sony closes Concord 11 days post-launch, citing live-service challenges; execs share insights to improve future game ...
Sony President Hiroki Totoki reflects on the failure of Concord, citing lack of user testing, siloed organization, and market ...
Sony's president Hiroki Totoki has reflected on the release and ultimate failure of the company's live-service flop, Concord.
Well, diving into the investor presentation and Q&A call, I'd personally put the answers at "yes, and mostly no" in my book.
Sony COO and CFO Hiroki Totoki was speaking at a financial earning call Q&A (as transcribed by VGC). Naturally, that meant ...
In an investor call, Sadahiko Hayakawa, Sony’s general manager of finance, said the company expects to sell 18 million PS5s ...
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Totoki stated that Sony is still learning how to navigate in the category of games-as-a-service and sometimes this will result in flops. With a new brand like Concord, you never know for sure if it ...
Sony is not giving up on single-player games despite investing ... with the company “improving our live service game processes” and sharing lessons it learned from Concord‘s development and shutdown.