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Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the animation system, put in the Unreal Engine, change the leveling system, ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bruce Nesmith, the senior game designer for the original The Elder Scrolls 4: Oblivion, has shared his thoughts on Bethesda's ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
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As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement it as a hit, The Elder Scrolls IV: Oblivion Remastered is already the ...
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Fallout and The Elder Scrolls designer Bruce Nesmith explains that Baldur's Gate 3 proves players crave deep choices in their ...
The talk of the town currently in gaming is Bethesda's The Elder Scrolls IV: Oblivion Remastered, but it might not be the ...
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