It's not as bad as it could be: Those "Selective Ray Tracing" specs are pretty reasonable if, like me, you're still gaming at ...
OK Ubisoft, I'm excited for Assassin's Creed Shadows. I honestly did not see that coming. When Shadows was announced three ...
Assassin's Creed Shadows dev Brooke Davies details how the team tells a historically informed tale of two very different ...
Assassin's Creed Shadows' follows 'Star Wars Outlaws' as the latest Ubisoft game plagued by anti-DEI rhetoric ...
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the ...
Ubisoft has unveiled Assassin's Creed Infinity, or the Animus Hub, a new Call of Duty-style launcher that is a one-stop-shop ...
After almost seven hours with Assassin's Creed Shadows, it's an impressive and bold step forward for the open world series ...
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
From our time sneaking through Assassin's Creed Shadows' fortresses, taking in the sweeping vistas of the open world of feudal era Japan, and pulling off slick combat finishers, we got to see just how ...
We got to play the next Assassin's Creed game set in Japan with Ubisoft's new take on exploration -- as well as teases of the Animus system.
To be a little more specific, Ubisoft's latest open-world stabbing simulator Assassin's Creed Shadows builds on the recent RPG-ish entries like Valhalla by incorporating mechanics and design ...