The web game market is growing, and ignoring it means leaving money on the table, says Pavel Polovinka, head of publishing at ...
In a PAX West interview with famed Diablo Creator David Brevik, we covered a lot of ground weighing in on all facets of the ...
See how Felicity Games uses AI, live ops and cultural insight to scale indie titles globally, reshaping casual publishing for ...
Direct-to-consumer platform Stash has named former Homa president and chief business officer Henry Lowenfels as its CEO, ...
Enjin has released Enjin Farmer, a playable farming game built in Unity that gives players a hands-on look at how NFTs can be integrated directly into core gameplay loops. While it’s technically a ...
The ICFI welcomes with pride and enthusiasm the establishment of the Sosyalist Eşitlik Partisi - Dördüncü Enternasyonal ...
Live-service/Web3 game launch guide with real cases, covering positioning, retention, economy health, and mint/bridge risks.
It considers the chilling effect of self-censorship on academic inquiry and democratic debate, and proposes measures to foster an environment where diverse ideas can be expressed freely. Scholars ...
The need for a partner like Do Big Studios is personal for Justin Peress, the company’s CFO. His entry into the industry began when his brother-in-law created a game that quickly attracted a massive ...
A publishing deal is potentially one of the most important contracts a developer will ever enter into regarding their game. A ...
Action Space Marine 2 publisher says even he 'didn't believe that we could hit 7 million unique players,' but it's proof that players are hungry for sicko games: 'When the execution is right, it ends ...
After becoming a publisher themselves, Poncle's Luca Galante shares what they think a good publisher should do.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results