Former Assassin's Creed creative director for Revelations and Unity, Alexandre Amancio, believes that AAA studios have been ...
The US is another popular location for gami-vacationers, with several cities like New York, San Francisco, Los Angeles, ...
The video game industry is often driven by series. When a studio knows it has a hot commodity, it’s hard not to continue ...
A former Ubisoft Halifax employee is questioning the timing of their studio's sudden closure, weeks after they formed the ...
As artificial intelligence has seeped more into daily life, it’s been met with a mix of acceptance and repulsion. The ...
From the brilliant Vaas in Far Cry 3 to the open-world chaos of Far Cry 6, right now you can play my favorite games in the ...
is shaping up to be a huge year for games, with major sequels, long-awaited releases, and big new projects already lined up.
Regardless, here's one more bit of evidence for the 'Howard doesn't hate Obsidian' pile: in a chat with Game Informer (via ...
With a new Grand Theft Auto en route, it's open season on open world games; where do we go from here? And how many kinds of open worlds are there?
That Ubisoft franchise – younger than The Elder Scrolls by about 10 years, but with nearly triple the number of main games – ...
The RPG-focused Assassin’s Creed games are much harder than their action counterparts, especially on higher difficulty settings. Assassin’s Creed Origins is the most difficult, though Assassin’s Creed ...
"Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by ...