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UL Benchmarks is apparently preparing a special ray tracing benchmark for their popular 3DMark benchmarking suite. This is going to be a completely new test using Microsoft DirectX Ray tracing (DXR).
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Windows and Xbox games will receive a significant graphics and performance boost with Microsoft’s new DirectX 12, a set of application programming interfaces and tools used in PC games. Users can ...
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
Super resolution tech uses machine learning to enhance visuals and performance in scenarios where raw graphical power isn't always available. NVIDIA DLSS is the most famous solution, although Intel's ...
6mon
tom's Hardware on MSNNvidia teams up with Microsoft to put neural shading into DirectX, giving devs access to AI tensor cores
Nvidia and Microsoft announced on Thursday that they would be adding neural shading support to the Microsoft DirectX preview ...
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