News

These games delve into themes and mechanics that resonate with the tastes and desire for deeper interaction found within the adult gaming community. Whether you're a long-time Roblox enthusiast or ...
The forecast predicts the Serious Games market, which Ambient calls game-based learning, will grow from $1.5 billion in 2012 to $2.3 billion in 2017.
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...