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Godot's excellent 2D functionality allows for intuitive UI design, both sprite and 2D bone animation systems, rich particle and shader systems for dynamic lighting and shadows, and more.
This is the 60th anniversary of Samuel Beckett's Waiting for Godot. How has this high-brow classic become such a mainstream success?
Apple is continuing its push to bring more games to its platforms, with the latest involving an offer to add visionOS support to the Godot game engine.
Developers using the Godot game engine will soon be able to build for the Apple Vision Pro, as visionOS support is actively being tested after Apple staff offered support.
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