Optimising Voxel Meshes for Games Using Blender - Reducing the number of polygons in 3D objects helps improve a game's performance. This tutorial explains step by step how to clean up the geometry of ...
Create a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way. In the third part of the tutorial, we will make a shader with Shader Graph that ...