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Tool focused on understanding why young people buy video game loot boxes could help pinpoint gaming-related issues
The first tool designed to understand why young video gamers purchase loot boxes—digital items in games that offer random rewards after purchase—could potentially help identify early signs of ...
AMES, Iowa – Parents who are more anxious and emotional can impact the amount of violent video games their children play, according to new consumer research from Iowa State University. The study is ...
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