PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the ...
Intel is releasing the first iteration of the Intel Graphics Shader Distribution Service, a new distribution program that pushes preconfigured shaders to your PC. It eliminates one of the obstacles to ...
NVIDIA Auto Shader Compilation (ASC) is a new feature available in the NVIDIA App that allows the 'Compiling Shaders' process ...
One of the most frustrating aspects of modern PC gaming is how long you can be stuck waiting for a new game to finish ...
Intel's latest Arc driver introduces its Graphics Shader Distribution Service, cutting first load times by up to 2x on Arc ...
TL;DR: Microsoft's Advanced Shader Delivery, launching via AgilitySDK 1.619, enables precompiled shaders tailored to specific GPUs, reducing load times and stutter for PC gamers. NVIDIA will support ...
Nvidia has released Auto Shader Compilation in its latest app update, precompiling game shaders during idle time to cut ...
Microsoft is creating a new "advanced shader delivery" feature for the ASUS ROG Xbox Ally handhelds that might make loading games faster and more stutter-free. The company teased the upcoming feature ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
Since launch, Marvel Rivals has had a huge optimization problem on PC. The hero shooter's memory consumption can be off the charts if you aren't running an ungodly amount of RAM, but this is something ...
If you’re one of the many people unable to complete building shaders in The Last of Us Part 1 PC, we’re going to give a full breakdown of the problem and what can be done to fix it. The Last of Us ...