I had many problems with understanding shaders, but after getting a grasp - it is so easy, convenient and powerful! I present to you my twisted and very affordable version of understanding this, ...
Using OpenGL and GLUT, you can increase the speed of your image processing by using the power inside your system's GPU. Video games have been making full use of GPUs for years. Now, even nongraphical ...
What better way to spend time than experimenting with code for an OpenGL shader - now you don't even need a desktop machine as ShaderToy works on your Android phone. If you are a geek then you ...
When I tried to implement instancing some time ago, I found that nearly 0 tutorials/articles were written about it. Much like everything a bit beyond OpenGL 2.1, this seems to be a bit of a taboo ...
OpenGL* provides two mechanisms for storing and retrieving data as input and output to shaders. Game developers can choose from either Shader Storage Buffer Objects (SSBOs) or Atomic Counter Buffers ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Graphics chip maker ATI Technologies has released HLSL2GLSL, an open source application designed to help programmers convert graphics code optimized for Windows’ DirectX 9 Application Programming ...
The Linux Journal has an article on computing with the GPU. "This article discusses using OpenGL shaders to perform image processing. The images are obtained from a device using the Video4Linux 2 ...