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Epic Games releases Unreal Engine 4.11, with updates and bug fixes to the Oculus Rift, HTC Vive and PlayStation VR.
Unreal Engine 4.20 brings this sort of functionality directly into the engine, simplifying the work required for developers to make their game support such features.
Epic Games announced during the Google I/O event today that it is launching support for its Unreal Engine 4 game-design suites for Google Daydream, the company’s new mobile virtual reality platform.
Epic Games touted their VR-optimized forward renderer as the reason why their forthcoming Robo Recall game looks so crisp in VR. Now the tech is available to all Unreal Engine developers in ...
The Unreal Engine 4 editor now works in VR. Let me state that differently, because this is multilayered dream-within-a-dream stuff: the editor itself, as well as the games it produces, has a VR ...
Holy snaps! The game design arena just escalated ten-fold. We've been introduced to Unreal Engine tools and software development kit advancements since its announcement and demonstrations ...
It's still early days for Unreal Engine 4, of course, but considering how many indie games currently make use of its third iteration, this move could put Oculus Rift support in the hands of many ...
“Proof of concept VR RTS game created in Unreal Engine 4, based on the original C&C: Red Alert 2. Gameplay video using HTC Vive in room scale mode.” reads the video description ...
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