Programming for Microsoft's holographic headset leverages familiar tools -- Visual Studio and the Unity 3D framework -- in very unfamiliar ways Microsoft’s HoloLens is an intriguing device that ...
Today at Microsoft Dev Days, ahead of Build next week, Microsoft revealed that a “Development Edition” of the HoloLens 2 mixed reality headset is coming. Along with the Development Edition buyers will ...
The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. This year alone it provided a slew of games like ...
Microsoft's upcoming HoloLens AR tech will be supported by the Unity engine, with the development platform promising to offer fully integrated tools for the unreleased tech. "Microsoft HoloLens ...
During Microsoft’s Build conference today in San Francisco, the company officially announced a partnership with Unity Technologies–maker of the Unity game engine–related to the exciting-looking ...
Unity has released version 5.5 of its game engine with full support for Microsoft’s augmented reality headset HoloLens. The update also comes with a new codeless in-app purchase feature that makes it ...
Quite how and what Microsoft's HoloLens will turn out to be is open to question. But whatever it is, Unity will be there ensuring its developers can develop for it. The news came during Microsoft's ...
With the HoloLens 2 Development Edition, Microsoft is doing everything it can to get devs onboard its new mixed reality headset. It'll come with free three-month trials of Unity Pro and the Unity ...
Microsoft unveiled its HoloLens 2 a while back, but now the company is going to offer a package specifically catering to developers. This edition of the HoloLens 2 will cost $3,500 — the exact same ...
Unity is a cross-platform game engine that offers a way to create a game and run it on multiple platforms including Windows, MacOS, Linux, Android, and iOS. Windows Holographic is the underlying ...
The software maker sheds light on the secretive workings of the ambitious holographic headset -- by making us develop an app in real time. Microsoft’s most polished HoloLens prototype was not made ...
Julia Schwarz, Microsoft corporate vice president for Azure marketing, demonstrates the HoloLens 2 headset at MWC 2019. Jeremy Kaplan / Digital Trends In an effort to get developers on board to create ...