Nvidia and AMD have never been apples to apples ...
AMD's next-generation RDNA 4 GPU architecture is still in the ovens, but we're hearing rumors of RDNA 4's new and enhanced Ray Tracing engine for Radeon RX 8000 series graphics cards, and Sony's ...
As we near the end of 2024, small morsels of information are starting to hit the rumor mill for the next generation of gaming GPUs. AMD has had RDNA 3 GPUs since December of 2022, and it appears that ...
Playground Games dropped the official PC system requirements for Forza Horizon 6 ahead of its May 19 launch, and the short ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
It's been years since Nvidia has launched a new GPU architecture, but the company is finally ready to formally announce the next-generation follow-up to its Volta GPU family. For decades, Nvidia ...
As another 20 NVIDIA RTX titles are added and DLSS support continues to grow, there’s never been a better time to pick up a 40-series card Nvidia graphics cards remain the most popular choice for ...
Basemark has just announced its new Breaking Limit benchmark, which will test ray traced gaming performance on your iOS, Android, Linux, and Windows device. The new Breaking Limit benchmark is aimed ...
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
MediaTek is reportedly working on the Dimensity 9500 chipset, which will power the next-generation flagship phones arriving later this year. A new leak has shed light on MediaTek’s upcoming Dimensity ...
Sony revealed its newest PS5 Pro console variant during the PlayStation 5 Technical Presentation on September 10, 2024. The release date is November 7, 2024, and this ...
Ray tracing may well be more commonplace in games these days but it's still seen as a hugely difficult graphics feature to process, requiring powerful graphics cards with dedicated ray tracing ...