Thinking about Dragon’s Dogma 2’s interestingly scrappy combat recently took me back to another time when a major role-playing game series tried something very different with its combat mechanics. In ...
Final Fantasy has been in an odd place in the past ten years or so. There have been some quality remasters and ports that fans have appreciated, like Final Fantasy Tactics - The Ivalice Chronicles, ...
Josh Cotts is a Senior Contributor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his ...
Once he gets started, he won't stop talking about his love of RPGs. This is especially true if you ask them about BioWare RPGs or Baldur's Gate 3. Astarion, Fenris, Gil, Dorian, Alistair, and Kaidan ...
If there's one thing true about the Final Fantasy series, it's that it is always trying to reinvent itself. It doesn't wallow in complacency; instead, it eagerly tries to find new and inventive ways ...
The solution to this latter problem? Return to turn-based combat. I believe Square Enix needs to look back to its roots rather than doubling down on real-time action combat. Final Fantasy XVII stands ...
Square Enix plans to make future Final Fantasy games 'command-based' after seeing the success of Clair Obscur: Expedition 33. When you purchase through links on our site, we may earn an affiliate ...