One of the best things about any Game Developers Conference is that it's where much of the interesting tech soon to hit our video games is first shown off. It's no surprise, then, that it's been the ...
Square Enix revealed that FFVII Remake and FFVII Rebirth Facial Director Akira Iwasawa will offer a new lecture on character facial animations focused on the latest title in the Final Fantasy VII ...
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Facial animation technology firm Image Metrics has acquired avatar technology company Character-FX. Character-FX operates an integrated facial rigging tool-set for Autodesk Maya and 3ds Max, created ...
Established in the early 1990s, Digital Domain has sustained its profile as a major presence in visual effects, contributing to hugely popular movies that have included the iconic Avengers: Infinity ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
Character Animator, a software packaged with Adobe’s Creative Cloud suite, is getting an update. A host of new features coming to the software can now be trialed in public beta mode. Since its launch ...
Lisa is a character animator who's been creating animation for games and film for fifteen years. Her craft involves understanding how characters move, breathe, gesture, and express emotion through ...
We’ve seen King Kong on film before – several times – but not like this. In past outings, the famous ape has been achieved with stop motion, full and partial scale animatronics, and via motion capture ...
Over the past week, Bioware has been subject to a lot of criticism regarding the game’s poor facial animation and lack of depth in the character customisation. Lead Design on ME: Andromeda Ian S.
With an eye toward accelerating digital human production, Epic Games — creator of 'Fortnite' and developer of the Unreal gaming engine also used in Hollywood for real-time “virtual production” — has ...