Well, diving into the investor presentation and Q&A call, I'd personally put the answers at "yes, and mostly no" in my book.
Despite being in development for about eight years, Concord's potential legacy was cut short when its servers went offline ...
Sony closes Concord 11 days post-launch, citing live-service challenges; execs share insights to improve future game ...
Sony COO and CFO Hiroki Totoki was speaking at a financial earning call Q&A (as transcribed by VGC). Naturally, that meant ...
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Sony is not giving up on single-player games despite investing ... with the company “improving our live service game processes” and sharing lessons it learned from Concord‘s development and ...
Totoki stated that Sony is still learning how to navigate in the category of games-as-a-service and sometimes this will result in flops. With a new brand like Concord, you never know for sure if it ...
Sony Group Corp. nudged up its revenue outlook on strong music sales and a surprise boost from Chinese videogame hit Black ...